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Uses of Class
garrettsmith.playingcards.Card.Value

Packages that use Card.Value
garrettsmith.playingcards Provides basic classes for simulating a game that uses playing cards. 
 

Uses of Card.Value in garrettsmith.playingcards
 

Fields in garrettsmith.playingcards declared as Card.Value
static Card.Value Card.Value.ACE
          Represents a ace.
static Card.Value Card.Value.EIGHT
          Represents a eight.
static Card.Value Card.Value.FIVE
          Represents a five.
static Card.Value Card.Value.FOUR
          Represents a four.
static Card.Value Card.Value.JACK
          Represents a jack.
static Card.Value Card.Value.JOKER
          Represents a joker.
static Card.Value Card.Value.KING
          Represents a king.
static Card.Value Card.Value.NINE
          Represents a nine.
static Card.Value Card.Value.QUEEN
          Represents a queen.
static Card.Value Card.Value.SEVEN
          Represents a seven.
static Card.Value Card.Value.SIX
          Represents a six.
static Card.Value Card.Value.TEN
          Represents a ten.
static Card.Value Card.Value.THREE
          Represents a three.
static Card.Value Card.Value.TWO
          Represents a two.
 

Methods in garrettsmith.playingcards that return Card.Value
 Card.Value Card.getValue()
          Returns the card's value.
 

Methods in garrettsmith.playingcards with parameters of type Card.Value
 int StandardDeck.getNumCardsOfType(Card.Value value)
          Returns the number of cards in the deck whose value is equal to value.
 int Deck.getNumCardsOfType(Card.Value value)
          Returns the number of cards in the deck whose value is equal to value.
 

Constructors in garrettsmith.playingcards with parameters of type Card.Value
Card(Card.Value value, Card.Suit suit)
           Creates a new card with the specified suit and value.
 


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Copyright 2001-5 Garrett Smith. Use is subject to license terms.